New Aiming System & Dungeons (DDD #15)
This is the first time we are posting our dev log here on itch.io. If you want to read the older articles visit us on IndieDB: http://www.indiedb.com/games/dungeonsoftaldoria
All future articles will be posted here, too!
Hey Tal'Dorians!
Today we have the first minutes of gameplay for you! Be prepared to see the new aiming system in action while fighting with an archer against skeletons.
Content
- Ranged Fighting
- Dungeons
- Discord
During the first alpha test: All you needed to do was face towards a foe and hit the trigger and your character aims to that target. We had a lot of feedback that said that many of you wanted to aim for yourself. That is the reason we have change it! This will allow fights to feel more engaging and not entirely on just kiting (Firing while walking away from the target to keep your distance) the mobs.
The visual changes are that you now have a crosshair at the center of your screen. Your shots will follow that point at the time of firing so if you're moving around a tree, taking a corner, or going behind cover you may become an expert at shooting walls.
Archer shooting in direction of the crosshair
The other downside to having to aim for yourself is that we will be adding flying creatures in the future that you will have to fend off. This will more than likely make them much harder to hit. Be prepared Archers and Mages to help your Melee friends!
PS: Our ranged monsters have voted that they still love the auto aim system, so expect them to be lethal if you're not dodging!
In our last update, we gave you a very technical look at optimization and how the system uses a pipeline to build the random dungeon.
Today you can see how it look ingame. Also we’re walking through the jungle and fight against some skeletons.
This is only one of the many dungeons that will come in the future, we will be adding new types of rooms, different dungeon types like mazes, and many more foes for you to face including bosses. We know that variety is needed to keep things interesting so we are working hard to make the dungeons something that will be dynamic and different each time.
We always want to hear from you! So if you're looking to reach out to us then the best place to chat with the developers and other players, who are interested in the game, is on our Discord. Maybe you're interested in sharing room ideas for the dungeons, some tasks that could be solved for a quest or maybe you have an idea on how combat can be improved... Whatever your reason is, we would love for you to be a part of our community.
Discord: https://discord.gg/93RQdvz
Twitter: https://twitter.com/SuneXGames
Facebook: https://facebook.com/SuneXGames
Website: http://sunex-games.de/
Get Dungeons of Tal'Doria
Dungeons of Tal'Doria
Sandbox Exploration Action Adventure
Status | In development |
Author | SuneX Games |
Genre | Adventure |
Tags | blocks, Co-op, Crafting, Exploration, Multiplayer, Open World, pets, Sandbox, Voxel |
Languages | German, English |
Accessibility | Configurable controls |
More posts
- Biome Update Now With Teleporter (#29)Nov 01, 2018
- Cooking Is Around The Corner (#28)Oct 05, 2018
- Talking NPCs and Food (DDD #27)Sep 07, 2018
- More Skills, Crafting Soon (DDD #26)Aug 17, 2018
- Version 1.0.1 - Skills and More (DDD #25)Aug 01, 2018
- Skills, Next Update, Streamer Preview (DDD #24)Jul 20, 2018
- Dungeon of Tal'Doria is OUT NOW!Jul 13, 2018
- Release Date And New Features (DDD #23)Jul 10, 2018
- Early Access, Wishlists, Graveyards, and Streamers (DDD #22)Jun 02, 2018
- New Trailer, New Dungeon Type (DDD #21)May 24, 2018
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